“Oh, no, I’m lost”, not something one usually wants to hear themselves say when roaming through a rainforest. Feeling misplaced in unfamiliar ground sounds a little alarming in theory, but […]
Cyril Jover and Mathieu Muller of Unity Technologies discuss their photogrammetry workflow at Siggraph 2017. Here they present the technology behind the de-lighting tool and how to get started with […]
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- ZenEarth VR Uses AI to Help a Scan-based Photogrammetry Work-flow
- Direct on mesh synthesis of PBR materials now supported by ArtEngine from Artomatix
- Unity discusses Artomatix as part of their photogrammetry workflow.
- A.I. in the 3D Creation Process (and what it will mean for artists of the not-too-distant future…)