3D content creation is revolutionised by ArtEngine from Artomatix.
ArtEngine has revolutionised the scan based workflow for 3D artists in the game design and VFX space by automating many of the time consuming, repetitive tasks thereby increasing speed to market and lower costs.
Turning 2D Scans into 3D Game Assets
Artomatix transforms the scan based workflow, by automating the most mundane work, giving time back to 3D artists
ArtEngine uses AI to enable scan-based workflows for game design,
with multiple time saving features.
ArtEngine can automate the removal of seams to ensure materials tile perfectly, a tedious and arduous task that can slow down production workflows.
Create New Materials
ArtEngine enables you to create new larger materials from smaller samples, so even with limited or poor quality scans, you can create perfect end products.
Enhance or up-res Scans
Using Artomatix patented AI software, you can imagine new, unique textures from existing or poor quality scans. Create variety and authenticity across scanned materials.
Remove any defects that the digital product features in comparison to the original material: this may include scanning issues, or unwanted details & aspects of the material.
ArtEngine allows users to generate photorealistic content that will react in a physically realistic manner. This translates to your products looking their best in any lighting conditions
Paint Direct on Mesh
Seam Removal, Material Mutation and In-Painting can be applied either in image space or directly to the surface of a mesh through its UV space.
ArtEngine for Game Design
Great art, faster.
We use advanced neural network algorithms to automate tasks, reducing most of the manual effort necessary to groom a scan into a production ready asset. This translates to quicker turnaround times for high-end digital assets, and less human error.
Want to know more? Email [email protected] for a free product demo.