Who are we
Creating fascinating, immersive 3D worlds
At Artomatix, we believe that creating fascinating, immersive 3D worlds is a form of art that should be made available to everyone easily. To reach this goal, we constantly look for ways to leverage Machine learning and Neural networks, helping humans bridge the gap between their lack of time or skill and their sophisticated desires.
Solving the problem that creating 3D content cost too much
Artomatix solves the problem that creating 3D content costs too much and takes too long. It addresses all 3D-related markets: Videogames, Animation, Special effects, VR, AR, Industrial design, etc. It launched its first product focused on texturing at the Game Developers Conference (San Francisco) in March 2016. It leads commercial discussions with many of the top videogames studios, game engines and 3D software providers.
Join one of Europe’s most exciting startups
Artomatix recently received a €1.5m grant from the European Commission to fund its development. It reached the finals of TechCrunch Disrupt and Hello Tomorrow in 2015, and won NVIDIA’s $100k Early Stage Challenge. Now is the time to join one of Europe’s most exciting startups, referenced in The Guardian, Le Monde & VentureBeat!
What we can offer you
We are a state-of-the-art startup bringing together machine learning and 3D markets. (videogames, animation, industrial design, etc.)
Providing opportunity to learn quickly and take the lead on challenging topics.
Our team is passionate, creative and at the top of their game.
The opportunity to work with a young and international team.
Working in Smithfield, one of the best and most animated neighborhoods of Dublin, featuring the Light House Cinema, the Old Jameson Distillery, variety restaurants and pubs.
Cool office spaces at the Dublin Institute of Technology (DIT) campus, with full amenities: cafeteria, gym, playing fields…
Flexible office hours, and project-based organizational dynamics.
A great place to work and experiment with your craziest ideas.
Researcher in charge of developing new algorithms and strengthening our IP competitive advantage.
Research Assistant in charge of co-defining, testing and refining our algorithms.
Developer in charge of full-stack engineering, development of web and desktop applications.
QA / Texture Processing Engineer in charge of overseeing processing of textures and development of internal tooling.
Sales and Marketing Manager, with a passion for the tech industry, in particular AI, and art.
Junior business developer, with a passion for the tech industry, in particular AI, and for art.
Senior Product Manager in charge of 3D market research, refining product roadmaps and product iteration.
Graphic designer, with strong basis in UX/UI and a good general knowledge of 3D.