We offer the power of our software as a service Offload aspects, or even entire parts of your workflow to Artomatix.
Rest easy, relying on Artomatix to guarantee a quality result.
We operate on your schedules and timelines, offering emergency packages for when you need work done in a pinch.
Specify your needs and expectations, we strive to meet and beat every goal.
Services tailored for companies
Easy to use
Simply drop off your files and your instructions, Artomatix will do the rest.
ReliableWe ensure high quality; a human eye guided by the speed of AI will vet every asset.
We pass on the benefit of machine learning to you in the form of savings.
Supported Texture Maps
- - Diffuse / Albedo -
- - Normal -
- - Displacement -
- - Roughness -
- - Curvature -
- - Ambient Occlusion -
- - Metalness -
Supported Image formats
- - JPG / JPEG (8-Bit) -
- - TGA (8-Bit) -
- - PNG (8,16-Bit) -
- - EXR (16,32-Bit) -
- - TIFF (8,16,32-Bit) with exceptions -
Video Up-Res Services
Supported Video Settings
- - Aspect Ratio (4:3, 16:9, 16:10, 21:7) -
- - Any frame rate -
- - Monochromatic or coloured video -
- - Any resolution accepted up to 8k -
Supported Video formats
- - MP4 -
- - AVI -
- - MOV -
- - Raw Uncompressed -
Up to 8K Output Resolution
Use Artomatix on any type of material
Wood, bark, grass and sand amongst others.
Concrete, brick and rusted metals are processed effectively.
Artomatix supports textures that incorporate structure and symmetry patterns.
Clean up your photogrammetric scans by filling holes and making the texture tileable.
Turn a texture into a production-ready Physically Based Render (PBR) material
Artomatix’s technology extracts the maps required to accurately represent an image in a 3D rendered scene or game from a single diffuse photograph. From this input, the technology interprets and extrapolates a set of maps to fully describe the material.
Remove seams and create tiling textures
Tiling textures give artists the flexibility to add detail to an environment without needing many unique bakes. Before a scan of dirt, gravel, or fabrics may be used as a repeated 3D tiling asset they must first have their seams or borders removed. This Artomatix feature offers the quality of a hand-removed seam with the benefits of an automated, procedural approach.
Remove unwanted shadows
Subtle gradients of light can occur during the scan capturing process. Artomatix de-lighting automatically detects shaded gradients on textures and removes them. This means materials appear consistent and uniform when applied to 3D models. These shadows and gradients are especially noticeable on tiling textures and this feature solves that issue.
Remove unwanted regions from a texture
In-filling allows users to easily remove unwanted aspects from their materials; whether these are holes in the scan or simply undesirable areas. It automatically fills the deleted space with new “imagined” data that fits in naturally with the rest of the surface. This feature is especially useful when grooming 3D scans as it works simultaneously across all PBR maps.
Create variants of a texture and grow the resolution
Texture mutation creates variations (“mutations”) of a PBR material inspired by the input. Mutations may remain at the input resolution, or can grow the material to larger sizes. For instance, a user can input a 2K material and specify an output size of 4K, receiving a final material - automatically made seamless, at this higher resolution.
Take a texture or video and increase the resolution
Our neural networks are trained on high quality data sets, they will take your footage and increase the resolution by a factor of up to two or four times. If shooting or working with 4K footage is too much of a strain, consider using up-res to give you the result you need in post-production.
How to get started:
Share your needs with us and get a quote
Contact us by email and feel free to ask questions.
Schedule a consultation call with our team to discuss how we can meet your needs.
We will get started, and you can lay back as our experienced staff take over this aspect of your work.
Do you want a more hands-on approach? We offer an SDK for companies that wish to directly integrate parts of our software in their own pipeline.